A downloadable game for Windows

ABOUT THIS GAME

Earth has suddenly been thrust into the center of a galactic warzone, and now you must take charge and prepare mighty defenses. The aliens never let up for long, so you must carefully divide your attention between combating them and spending your resources. You may crush aliens with the moon or overwhelm them with your extreme partying, but they will only grow stronger. How long can you hold them off?

Key Features

  • Extreme Combat - Build weapons that dwarf even the largest mountains and fight aliens the size of planets.
  • Resource Management - Spend your resources wisely for what upgrades you pick could mean the difference between a quick death and glorious survival.
  • Ever Growing Challenge - The longer you survive, the stronger your enemies will become.
  • Permadeath - Once the Earth has shattered, it's over, and you must once more build up your defenses using your new knowledge and skills.
  • High Scores - Skilled players can aim for high scores, which challenge them to act fast and never give the aliens a break.

Speak Your Mind

Playtesting Forum

Bug Reporting

This game is the product of hard work from high school students! The first version was made in a 2-week game jam for the Warren Tech game development program, and have continued updating and polishing this game to our liking. We worked hard and struggled to make this game a reality! We hope you enjoy it!

Download

Download
ProtocolXeno-1.7.5-Win.zip 253 MB

Install instructions

1. Click on the file after it's downloaded

2. Open up the folder

3. Click on the application to extract all

4. Open up the extracted application to run

Make sure to let us know what you think of Protocol Xeno!

Comments

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(1 edit)

With work you could sell this!

Finding the balance is hard but its do able. I heard people complaining about not being able to get past the second wave because of the mine drains health mechanic., however I like that and after playing a few times you can really get going and it gets super fun!

I also like that just progression in the game isn't just more health more damage but different weapons', ability's (party time is the best) and constantly getting faster pace.

The only design problem I have with it is that you can use the shop when paused. As of right now if you took that feature away the game would be to hard but maybe longer wave brake time or the early game waves are easier.

I Believe this a very fun game it was confusing when i first started not knowing relly how to play but when i learn how to it was a lot of fun and i didn't really find much to critic besides maby how do we avoid damage will fighting back but i probably just didn't play enuf to find the answer to that

Fun game!

I love the art style and music, both give off a sort of clean arcade feel that matches the gameplay very well.

Primary concern is balancing. The enemy will usually deal over 200 damage to you before you can get any kind of defenses to fight back, and from there it only gets ore difficult as the enemies are too fast and have too much range. by the time you can properly fight back you will usually only have 100 health left, and then you will soon lose due to the mines draining you.

Quality stuff! Not only is it playable, it's gameplay is pretty deep. It gets good once it get's going, but the beginning is rough. Right off the bat, I was a bit confused about how to begin. I was clicking around the very dense UI to no avail, and I couldn't move. I had to be told to buy the mine first, but I'm not sure I would've figured that out on my own. For much of the early game, I was essentially playing bumper carts with the enemies waiting for more money, and then I died :(

This was all before being told how to play, however. Once I got insider info (buy like 50 mines) the game really got going. I don't really have any gameplay issues after this point. It's fun! And the party mode and splash text are absurd!

Each bit of art is nice on their own, but there's a noticeable lack of cohesion. Given the complexity of the game, the UI was pretty well organized, although I think more visual emphasis should be put on vital parts like the mines and thrusters.

Music is a banger as always!!! Feels cool, has a satisfying stucture, and loops nicely. One complaint: after a few minutes of gameplay, the harsh synth does get a little grating.